Episode 13 — REEF

• May 21st, 2018

Billy Joe Cain is back at it again. And this time, it is the finale. BJC was the first interview I conducted for the show and it was dynamic because he had a lot of personal experiences to share with me throughout his long relationship with games. I'm excited that I get to finally showcase the Radical Empathy Education Foundation, BJC's foray into virtual reality game development that serves a greater purpose. Trapped: A VR Detective Story is a great implementation of the noir genre that puts players in the thick of the mystery in case that involves the realities of the world of human trafficking and how it is right under our noses. 

You can read more about BJC and Trapped on today's shownotes on kakebytes.com.

You can find the show on SpotifyiTunesGooglePlayStitcherOvercast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com.

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00

Share | Download

Episode 12 — Neversoft, Infinity Ward

• May 1st, 2018

This week's guest is Simon Ko, an artist who has done concept art for the Guitar Hero and Call of Duty franchises. We discuss his leap from art school into working in the game industry as well as his plunge into virtual reality with Vrainiac Studio

You can find the show on SpotifyiTunesGooglePlayStitcherOvercast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com.

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00
Share | Download


Episode 11 — King of (the long) Kon

• April 15th, 2018

Twin Galaxies has flexed the almighty ban hammer against cheating for the second time in just a few months and this time it's against the self-proclaimed video game player of the century: Billy Mitchell. I have had the great fortune of having Scott as a friend of mine and he has been able to bring his wisdom on the the show a few times already, but this time he came to speak about his time at Twin Galaxies, working as a referee and also in his capacity as a historian helping rebuild the database. He chatted with me about the experiences he had in working with Billy before and after working for Twin Galaxies, and after in his time working in the gaming industry as a journalist, an advocate, and historian. 

You can find a link to download the show or listen on the web here: KakeBytes episode 11! You can also find the show on SpotifyiTunesGooglePlayStitcherOvercast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com.

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00
Share | Download


Episode 10 — The Simulation Football League (SFL)

• April 11th, 2018

What is the Simulation Football League you ask? It's a football league that YOU could play in. You, as in the universal you. And with me today to school us on the game is the Commissioner of the League himself: Cameron Irvine. 

The SFL currently boasts 18 teams spread out across North America and the UK, with more than 200 players, coaches, owners, and broadcasters around the world that work and play to stream two seasons  every year. 

You can find a link to download the show or listen on the web here: KakeBytes episode 10! You can also find the show on SpotifyiTunesGooglePlayStitcherOvercast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com.

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00
Share | Download


Episode 9 — What do Madden and Medici have in common?

• March 26th, 2018

The answer is this weeks guest: André Thomas. André has spent more than 20 years in CGI production, heading projects in both the film and game industries. Credited to him are titles such as Men in Black, Independence Day, and the Madden Football series. He is currently the CEO of Triseum and an Asst. Professor in game design, game development with one of the most promising collegiate development programs in the nation. Today he discusses how he made the transition from head of graphics of one of the most iconic AAA game series to doing ground breaking work in integrating games with education. 

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00
Share | Download


Episode 8 — Do video games cause violence?

• March 13th, 2018

I think most of us know the answer to that question, but for this week's episode I brought back  Patrick Scott Patterson to talk about the "why." The correlation between violence in society and violence in video games has been a pervasive argument that has been a sideline to national tragedies for decades — most recently with the Stoneman Douglas High School shooting in Parkland, Florida.

Scott joined me on the inaugural episode of KakeBytes to talk about the importance of preservation with regards to video game history and I was more than happy to bring him back this week to talk to him about his history with video game advocacy. 

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00
Share | Download


Episode 7 — Origin - EA

• February 27th, 2018

In today's episode of the show I sit down with Billy Joe Cain to talk today about his time working as a level designer for Origin, around the time that they got bought by Electronic Arts, and other companies, along with the general experience of developing and porting games for home consoles in the 90's and early 00's. 

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00
Share | Download


Episode 6 — The National Videogame Museum

• February 12th, 2018

In the newest episode of KakeBytes, I sit down with John Hardie! John is one of the co-founders of the National Videogame Museum which is located in Frisco, Texas. 

Be sure to find KakeBytes all over the web: FacebookTwitter, and Instagram

You can check out my reward tiers and more about show at www.patreon.com/kakebytes

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00
Share | Download


Episode 5 — Newgrounds.com

• December 28th, 2017

In the newest episode of KakeBytes, I sit down with Tom Fulp! He talks with me about the many iterations of Newgrounds that existed until he found himself with a top 500 website as a college student prior to the dot-com crash. He goes on to talk about the present and future of the website (@Nightmare Cops), as well as his game company The Behemoth most widely recognized for the cult classics Castle Crashers and Alien Hominid

Be sure to find KakeBytes all over the web: FacebookTwitter, and Instagram

You can check out my reward tiers and more about show at www.patreon.com/kakebytes

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00
Share | Download


Episode 4 — Rampage

• December 14th, 2017

In the newest episode of KakeBytes, I sit down with Brian Colin! Brian is most often recognized because his unique art style captured gamers in 1986 with the release of the arcade game Rampage. In today's interview Brian and I discuss his time working in the film industry, for Bally-Midway, that time he was paid to start a game development company (called Game Refuge, Inc.), and then that time he got to be in a film (I'll give you two guesses which movie. Spoiler: The Rock is in it too).

Be sure to find KakeBytes all over the web: FacebookTwitter, and Instagram

You can check out my reward tiers and more about show at www.patreon.com/kakebytes

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

00:0000:00
Share | Download


« Older episodes ·