The Simulation Football League (SFL)

• April 11th, 2018

What is the Simulation Football League you ask? It's a football league that YOU could play in. You, as in the universal you. And with me today to school us on the game is the Commissioner of the League himself: Cameron Irvine. 

The SFL currently boasts 18 teams spread out across North America and the UK, with more than 200 players, coaches, owners, and broadcasters around the world that work and play to stream two seasons  every year. 

You can find a link to download the show or listen on the web here: KakeBytes episode 10! You can also find the show on SpotifyiTunesGooglePlayStitcherOvercast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com.

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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What do Madden and Medici have in common?

• March 26th, 2018

The answer is this weeks guest: André Thomas. André has spent more than 20 years in CGI production, heading projects in both the film and game industries. Credited to him are titles such as Men in Black, Independence Day, and the Madden Football series. He is currently the CEO of Triseum and an Asst. Professor in game design, game development with one of the most promising collegiate development programs in the nation. Today he discusses how he made the transition from head of graphics of one of the most iconic AAA game series to doing ground breaking work in integrating games with education. 

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Do video games cause violence?

• March 13th, 2018

I think most of us know the answer to that question, but for this week's episode I brought back  Patrick Scott Patterson to talk about the "why." The correlation between violence in society and violence in video games has been a pervasive argument that has been a sideline to national tragedies for decades — most recently with the Stoneman Douglas High School shooting in Parkland, Florida.

Scott joined me on the inaugural episode of KakeBytes to talk about the importance of preservation with regards to video game history and I was more than happy to bring him back this week to talk to him about his history with video game advocacy. 

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Origin - EA

• February 27th, 2018

In today's episode of the show I sit down with Billy Joe Cain to talk today about his time working as a level designer for Origin, around the time that they got bought by Electronic Arts, and other companies, along with the general experience of developing and porting games for home consoles in the 90's and early 00's. 

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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The National Videogame Museum

• February 12th, 2018

In the newest episode of KakeBytes, I sit down with John Hardie! John is one of the co-founders of the National Videogame Museum which is located in Frisco, Texas. 

Be sure to find KakeBytes all over the web: FacebookTwitter, and Instagram

You can check out my reward tiers and more about show at www.patreon.com/kakebytes

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Newgrounds.com

• December 28th, 2017

In the newest episode of KakeBytes, I sit down with Tom Fulp! He talks with me about the many iterations of Newgrounds that existed until he found himself with a top 500 website as a college student prior to the dot-com crash. He goes on to talk about the present and future of the website (@Nightmare Cops), as well as his game company The Behemoth most widely recognized for the cult classics Castle Crashers and Alien Hominid

Be sure to find KakeBytes all over the web: FacebookTwitter, and Instagram

You can check out my reward tiers and more about show at www.patreon.com/kakebytes

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Rampage

• December 14th, 2017

In the newest episode of KakeBytes, I sit down with Brian Colin! Brian is most often recognized because his unique art style captured gamers in 1986 with the release of the arcade game Rampage. In today's interview Brian and I discuss his time working in the film industry, for Bally-Midway, that time he was paid to start a game development company (called Game Refuge, Inc.), and then that time he got to be in a film (I'll give you two guesses which movie. Spoiler: The Rock is in it too).

Be sure to find KakeBytes all over the web: FacebookTwitter, and Instagram

You can check out my reward tiers and more about show at www.patreon.com/kakebytes

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Q*bert

• November 15th, 2017

In today's episode, I sit down with 35-year development veteran Warren Davis! He's most well known in gaming for his role as the programmer for the arcade classic Q*bert, but we talk about so much more! Warren regaled me with tales of answering a newspaper ad to work for Gottleib, surviving the video game crash of the 80's (and getting a job out of it!), a stint as a Disney Imagineer, as well as his longtime love: acting. 

Be sure to find KakeBytes all over the web: Facebook, Twitter, and Instagram

A shoutout to my newest patron: Jonathan! You can check out my reward tiers and more about the show at www.patreon.com/kakebytes

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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The 1982 Texas Video Game Championships

• November 1st, 2017

In today's episode of the show I sit down with Billy Joe Cain, a seasoned video game champion and game developer, to talk today about his experience competing in the 1982 Texas Video Game Championships. 

You can find notes on today's show at kakebytes.com

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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The Importance of Preservation

• October 25th, 2017

In the first episode of the show I sit down with Patrick Scott Patterson, video game advocate and historian, to talk about his experiences in preserving physical artifacts of video game history (uncovering unreleased game prototypes on Facebook Live is nbd right?), along with ways we can do our part to help out. You can find notes on today's show at kakebytes.com

Also, this is my first Patreon thanks! To whom, you ask? My mom. So thanks mom, for always supporting me. 

"Overworld" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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